Cyberpunk 2077:meshMeshParamCloth Graphical
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File Structure
| Name | Type/Size | Info |
|---|---|---|
| lodChunkIndices | uint16[][] | First dimension = lod, second dimension = corresponding chunk. |
| chunks | meshGfxClothChunkData[] | See specification of meshGfxClothChunkData below. |
| latchers | uint16[][][] | Unknown. |
meshGfxClothChunkData
| Name | Type/Size | Info |
|---|---|---|
| positions | DataBuffer | Array of (VEC3, FLOAT) |
| indices | DataBuffer | Array of uint16[3] |
| skinWeights | DataBuffer | Array of (VEC4, FLOAT) |
| skinIndices | DataBuffer | Array of (VEC4, UNSIGNED_BYTE) |
| skinWeightsExt | DataBuffer | Array of (VEC4, FLOAT) |
| skinIndicesExt | DataBuffer | Array of (VEC4, UNSIGNED_BYTE) |
| simulation | uint16 | Array of vertices which should be simulated |